Triplanar Projection Material Creator - for Unreal Engine
Triplanar Projection Material Creator enables you to easily create custom triplanar projection materials from any PBR texture set.
It comes with a variety of premade materials that are perfect for quick prototyping in Unreal Engine.
What is triplanar projection/mapping:
Instead of utilizing the UVs of an object to apply the textures, with triplanar projection, the texture gets projected from the world space X, Y & Z axes onto the object. This allows you to materialize any object, without the need for a UV layout.
Features:
- create your own Triplanar Projection Materials from any PBR texture set
- 52 premade Materials, including bricks, stone walls, rock, metal, concrete, wood, tiles & wallpapers
How to add Triplanar Projection Material Creator to an existing project:
To add Triplaner Projection Material Creator to another project, first make sure the existing project is running on Unreal Engine version 5.0 or higher. Both TriplanarProjection.uproject as well as the .uproject you want to merge it to, need to be on the same engine version.
To change the engine version of a project (on Windows), right click on the .uproject file > "Show more options" > "Switch Unreal Engine version..." > select the version you want to upgrade to > press OK > launch the project once and close it again.Now, in your explorer, go to "TriplanarProjection" > "Content", copy the entire TriplanarProjectionMaterials folder from there, and paste it directly into the Content folder of your existing project.
Materialize Any Object - No UVs Needed